Elementals
These creatures are born of the Elemental Planes. There are many rumors detailing why these planes have opened to the Nexus, but no one has been able to find out for sure.
| Name: Phoenix | Demeanor: Neutral | Intelligence: Above Average |
| Description: These creatures look like large man-sized fiery birds. They are thought to be related to fire elementals in some way. They do not generally attack, unless attacked first. Their feathers are highly sought after decorations and rumored to be magical components in the old lost magics of the Fey. There is no current way to extract magic from their feathers, but that hasn’t stopped anyone from trying. | ||
| Body: 50 | Armor/Magical Protection: 0/5 | Damage: 7 claw |
| Powers: Mortal Dodge x 6, Regenerate (except to silver), Natural Magical protection
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| Name: Fire Sprite | Demeanor: Capricious | Intelligence: Low |
| Description: A young, adolescent or childlike, being of fire. They are unpredictable in behavior. | ||
| Body: 42 | Armor/Magical Protection: 0/5 | Damage: 10 Magic or 10 Claw |
| Powers: 10 Magic, Claws, Natural Magic Protection.
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| Name: Fire Salamander | Demeanor: Grumpy | Intelligence: Animal |
| Description: This is a large magic salamander with a grumpy attitude. | ||
| Body: 30 | Armor/Magical Protection: 5/5 | Damage: 10 Magic |
| Powers: Natural Armor, Immune to War Path Feats and Magic (Standard call of 5 magic won’t work, but 5 pain or 5 death will), 10 Magic, Natural Magic Protection.
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| Name: Fire Elemental | Demeanor: Unpredictable | Intelligence: Low |
| Description: This is a being made entirely of fire. They were thought to have been originally summoned during the Gate War, but no one knows why they are still here. They are very unpredictable. | ||
| Body: 100 | Armor/Magical Protection: 0/0 | Damage: 10 Claw |
| Powers: Immune to everything but Magic and Silver, Immune to War Path Feats (only Feats, not plain magic damage), Claws, Upon death explodes into a 100 pt damage Halo Preempt.
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| Name: Air Elemental | Demeanor: Unpredictable | Intelligence: Low |
| Description: These being seem to be made out of air, and were thought to have been summoned at the height of the Gate War. Unfortunately, they have just never left. They are unpredictable, and can befriend or attack on a whim. They only come out individually, never in groups | ||
| Body: 10 | Armor/Magical Protection: 0/0 | Damage: 10 Claw |
| Powers: All Pain Feats x 3, Only effected by magic and silver (packet and weapon), Mortal Dodge x 3, Claw, Rush Armor x 60
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| Name: Water Salamander | Demeanor: Grumpy | Intelligence: Animal |
| Description: Not much is known about this creature other than it’s a large magic salamander with a rather grumpy attitude. | ||
| Body: 30 | Armor/Magical Protection: 4/4 | Damage: 4 Claw |
| Powers: Natural Armor, Natural Magic Protection, Claws, Immune to all Pain Feats/magic.
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| Name: Water Elemental | Demeanor: Unpredictable | Intelligence: Low |
| Description: These beings are made up of water, and were thought to have been summoned during the Gate Wars, initially. They are unpredictable. They only appear individually, and never appear in groups. | ||
| Body: 100 | Armor/Magical Protection: 0/0 | Damage: 13 Claw, or 10 Magic |
| Powers: Immune to all things but Magic or Silver, Immune to Path of Pain, Casts 10 Magic at Will.
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| Name: Earth Elemental | Demeanor: Unpredictable | Intelligence: Low |
| Description: These beings are made up of earth, and were thought to have been summoned during the Gate Wars, initially. They are unpredictable. They only appear individually, and never appear in groups. | ||
| Body: 200 | Armor/Magical Protection: 10/0 | Damage: 20 Claw |
| Powers: Immune to all things but Magic or Silver, Immune to Path of Pain. Entomb X 3.
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